Search found 140 matches

by AnonCrow
Fri Dec 09, 2011 12:18 am
Forum: GPU/Distributive/Segmental Encoding
Topic: Question about CUDA Encoding
Replies: 3
Views: 8853

Re: Question about CUDA Encoding

If that 8 year old PC had a 7 yead old Nvidia Geforce 6 series (2004 or newer) GFX card, then you would have h.264 hardware decoding. CUDA encoding support starting with Geforce 8 series (2006/2007) With ATI/AMD Radeons, the card would have to be R600 (Radeon HD 2x00 series) or newer (2006/2007) Bot...
by AnonCrow
Sun Dec 04, 2011 9:28 am
Forum: Generic Discussions
Topic: Help slowing .mpg down
Replies: 8
Views: 8903

Re: Help slowing .mpg down

Changing the fps requires no re-encoding, use eg. ffmpeg or Restream to change the fps only.
As said, audio can be trickier.

http://forum.doom9.org/showthread.php?t=147179
http://forum.videohelp.com/threads/6671 ... e-encoding
by AnonCrow
Sat Nov 12, 2011 9:15 am
Forum: Generic Discussions
Topic: I need a help rotating a video
Replies: 2
Views: 4199

Re: I need a help rotating a video

What format does you camera shoot video in ?

If it's one of those old ones doing it in M-JPEG, then there is a way to do it absolutely losslessly.

Anything else, and it's better to rotate it during playback;
viewtopic.php?f=17&t=10282
by AnonCrow
Wed Nov 09, 2011 11:02 pm
Forum: Development
Topic: Build 5198: Loading White Box
Replies: 5
Views: 5684

Re: Build 5198: Loading White Box

Whatever program you're using that adds that pin to the top right - disable that.
by AnonCrow
Sun Jul 24, 2011 11:39 pm
Forum: Generic Discussions
Topic: Encoded files have artifacts
Replies: 5
Views: 8278

Re: Encoded files have artifacts

To me, looks like a decoder error - could be the decoder feeding the video for x264 to encode, or the decoder you use to playback the encoded x264 video.
Does the error show up if you play your encode with VLC ?
Disable weightp
by AnonCrow
Wed Jun 08, 2011 12:48 am
Forum: Generic Discussions
Topic: Valid video/audio formats for containers?
Replies: 2
Views: 4444

Re: Valid video/audio formats for containers?

Might start with http://en.wikipedia.org/wiki/Comparison ... er_formats
The problem comes from the fact that not all versions of all the different encoders or muxers
are able to successfully use all the possible different combinations.
by AnonCrow
Wed Jun 08, 2011 12:40 am
Forum: Generic Discussions
Topic: Capturing an online Audio file
Replies: 1
Views: 4345

Re: Capturing an online Audio file

mixer wrote:What I would do is use something like VLC for playback and then record at the same time using a different application
I'd use VLC for both - have VLC dump the audio as it is or transcode it, while playing it - although it may be a lot faster if you don't play it while encoding it.
by AnonCrow
Sun May 22, 2011 6:37 am
Forum: Generic Discussions
Topic: The flv files are not converted, it crashes.
Replies: 9
Views: 9409

Re: The flv files are not converted, it crashes.

If the source video had Bitrate : 802 Kbps and audio Bitrate : 116 Kbps, how would you expect an encode with settings video bitrate 1000 and audio bitrate100 to be smaller than the source ? Since you downloaded the file from youtube, why didn't you download the 360p mp4 version they already provide ...
by AnonCrow
Sat May 21, 2011 3:44 pm
Forum: Generic Discussions
Topic: The flv files are not converted, it crashes.
Replies: 9
Views: 9409

Re: The flv files are not converted, it crashes.

Also, why would you even want to convert the file, you're hardly making any changes, so why aren't you just re-muxing the the video and audio streams from the flv into mp4 container ?
by AnonCrow
Tue May 03, 2011 8:55 pm
Forum: Generic Discussions
Topic: Ref-Frames=3, B-Frames=1 is best default ?
Replies: 5
Views: 10617

Re: Ref-Frames=3, B-Frames=1 is best default ?

Unless encoding for blu-ray (or other forms of hardware compatibility, eg. ipod or xbox), there is no point in NOT using --b-frames 16 when using --b-adapt 1. With --b-adapt 2 there's rarely* much point in using more than 4 to 6 frames except when encoding cartoon/anime. * so read the x264 log after...